Who would have thought that designing a (relatively tiny) platformer world would take so long. It’s kind of crazy… I was really against procedurally generating anything this time around, but I have a feeling that probably would have been a much better way to approach LD. Perhaps I’ll remember that in the future. Or not.
But at least I am making progress:
Hopefully I can get the map and content done soon because there is still so much more to do. Thankfully a lot of it can be dropped if time is short, but I’d rather not drop anything if I don’t have to.
Here’s one of my cats for good luck!