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Ludum Dare 26 — April 26-29th, 2013
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Who’da Thunk?

Posted by (twitter: @arkeus)
December 17th, 2011 11:21 pm

Who would have thought that designing a (relatively tiny) platformer world would take so long. It’s kind of crazy… I was really against procedurally generating anything this time around, but I have a feeling that probably would have been a much better way to approach LD. Perhaps I’ll remember that in the future. Or not.

But at least I am making progress:

Hopefully I can get the map and content done soon because there is still so much more to do. Thankfully a lot of it can be dropped if time is short, but I’d rather not drop anything if I don’t have to.

Here’s one of my cats for good luck!

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