Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 19 days, 4 hours, 0 minutes, 8 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

    [ Play+Rate | Edit | View All Games | My Game ]


    Time pressure

    Posted by (twitter: @triplefox)
    December 17th, 2011 3:46 pm

    I’m getting worried that I won’t hit the targeted scope at this point. The assets needed aren’t too much, individually, it’s just that I have a pretty hefty list and I don’t feel as confident about being able to pump out content consistently right up to the deadline.

    Got some environmental sound in – waterfall noise, and it changes as you enter different screens.

    However I haven’t made much progress on the gameplay lately. I really want to get some of the gameplay in there before I sleep.

    TODO
    	new block type for water - the surface toggles platforming/swimming, or somesuch
    	start sketching out whole game and getting bgs in place
    
    goals for rest of today:
    	inventory working
    		pick up stones
    		one more button to drop vs. use("shoot")
    	dragon flight code
    	diving code
    	bird flight code
    		birds placed in map are spawners?
    			or we just have them run on a consistent cycle?
    	spriting:
    		pearl sprites
    		bubbles
    		swimming sprites
    		dragon sprite
    			idling
    			flying
    			hit
    		obstacles for dragon area(attacking birds)
    			(reuse birds for hunting segment)
    		throwing stones(instead of bow+arrow)
    	three tasks:
    		diving
    		hunting(birds)
    		fly dragon
    	some sounds
    		splash
    		throw (replace the current thingy)
    		hit
    		_integration_
    goals for tomorrow:
    	finish sounds, add music?
    	add two or three tasks
    		mining
    		collect fruit
    		make fire
    		
    	Ending celebration/failure

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]