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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 5 days, 13 hours, 46 minutes, 57 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 5 days, 13 hours, 46 minutes, 58 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    Time is running out..

    Posted by
    December 17th, 2011 9:58 pm

    more than halfway through the competition. I’m trying my best, most of the coding is done, graphics are coming along though not finished. I would post a screenshot but I really need to step it up in order to finish. I will have no time for polishing I tell you :/.Levels are taking WAY longer than expected. I forgot one of the big Ludum tips, “If you need good level design for your game to be fun, you’re done for“. Damn it.

    2 Responses to “Time is running out..”

    1. Pixel_Phased says:

      glad you posted this, i forgot amd i suck at level design, back to the drawing board….

    2. dr_soda says:

      I’m starting to see the wisdom of that big tip. I’m kind of glad I came into this blind though, as it might have deterred me from going with such a goofball idea as Hugmonster, as it’s all about level design.

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