Looking good, but i have a problem!
Posted by petterroea (twitter: @petterroea)
December 17th, 2011 8:14 am
Yup. I need the player, at a constant coordinate of 400, 300, to face the mouse. And i suck at stuff like this? Any help?
rotation degrees = 0 when facing right. Up is 270. ect…
float radiansToMouse = (float) Math.atan2(400 – input.getMouseX(), 300 – input.getMouseY());
float degreesToMouse = (57.2957795f * radiansToMouse) * -1;
heroImage.setRotation(degreesToMouse);
Something like this?
Yes, thanks! You saved my day!