Idea phase
Waking up just an hour ago, i was a little disappointed in the theme.. “Alone” – oh well, i guess the idea is to get you out of your habits, right?
After brainstorming for a while I have decided on an exploration/puzzle solution for the theme. In the style of puzzle games, like Myst, but a bit (read: a lot) more straight forward. Thinking what I could do differently that the Myst series, i remembered that you cannot carry items for usage (at best you can have a picture of the item), so there it is:
You’re on a lone island trying to solve “puzzles” that involves a lot of object scattered around the place. Of course, you can only carry a few at a time.