Well it was an exhausting and late start for me, but here’s an update! After a long day, all of us at the LD Cape Town meet have been afflicted by a strange tiredness, along with all manner of delirium, and strange obsessions with seagulls and rocket ships. We need a break.
I had quite a hard time coming up with an idea for this theme, but am currently here:
The idea I have is that the player has to catch up with his flock, but also has to maintain and gather energy (food) along the way (still to come). It has some promise, and may be more do-able than my previous attempts, as even in it’s current form, it’s almost complete as a simple game. Tomorrow I will work on the energy/food/diving mechanics, and do some graphical changes.