Easy going progress update
Theme seems easy enough, but actually building something is a different thing altogether.
Despite attempting previous LDs, this is the first time I’m posting. I’m going about this casually, and doubt I’ve spent more than 5 hours in total this first day. Here’s where I’m at:
The idea is a top down arcade game, where you have to sneak past sentries to plant charges, then disable all of them in one shot. Basic occlusion is in place, as well as a game loop and instructions for the sentries to follow. Yes, they move. But still a lot to go, of course.
Tech I’m using is just plain HTML Canvas 2D, driven by CoffeeScript. (No libraries.) The build process is a sprinkle of Node.js, Connect, Browserify and UglifyJS, but the result runs in any modern browser. Heck, the thing is not even half a KLOC at the moment.
I’m happy, and it’s fun. We are here to have fun, right?
