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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 7 days, 21 hours, 56 minutes, 32 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 7 days, 21 hours, 56 minutes, 33 seconds
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    ‘Dig Dig Dig!’ – Arcade Mining Game

    Posted by
    December 17th, 2011 12:44 am

    About five hours into the jam, we, a team of three, fuelled on food and drinks are entering our first Ludum Dare.
    With the theme of “Alone” confused us at first on how we were goign to tackle it. Then we decided to create a mining game where you dig to collect resourcesunder the ground to fuel your escape vehicle to leave the area you are (probably in space).
    So far we have managed to create a dodgy title screen, with awesome title music (all made on guitar, going to add clarinet) and a random level generation, which will be updated heavily later.
    We are coding it in XNA, music recording with Audacity and the graphics are made in Paint.NET.

    Here is our level so far. (Two random generations)

     

    A livestream of us working (currently only two computers) can be found at http://www.spujika.info/ld

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