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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 7 days, 4 hours, 13 minutes, 16 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 7 days, 4 hours, 13 minutes, 17 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    I’m in

    Posted by
    December 16th, 2011 3:42 pm

    for the second time!

    Last time I used Slick, but ran into some problems and I decided to use plain old Java2D this time. I’m curious how that will go and if I’ll run into performance problems. Over the last week I have started work on a tiny little framework so I can swap the renderer out easily should I run into serious problems. Since I want to take part in the competition, here’s the download: Clicky here
    (I really, really advise you not to use it, it’s not even finished yet.)

    So my tools will be:
    Graphics: Java 2D (AWT)
    Sound effects: sfxr
    Music: Either nothing or FL Studio
    Sprites: Photoshop/Paint.NET

    Last time my goal was to finish my game and not make the worst game. I succeeded and for this time I decided that I want to get in the top 66%. Since I learned a LOT in the last few months I feel this is a realistic goal.

    Good luck everyone and have fun! :D

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