I’ve no idea what any of this is about, but I see people saying things on a post section of this website! This is my first Ludum Dare – nothing will go to plan whatsoever, but I hope to get past the opening sequence.
I’ll be using C++, and the Ogre3D rendering engine with OIS I/O and a sound library I haven’t found yet nor used before. If I get around to GUIs I’ll use CEGUI. Also, the tutorials and sample frameworks on Ogre3d’s wiki.
I’ve never finished a game before in C++, and almost definitely will not do again. It’ll still be fun!
EDIT: Oh yeah, I’m also using some code I used before in my only existing C++ project.