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Explanation time

Posted by (twitter: @JigxorAndy)
December 16th, 2011 9:10 pm

Okay! Time for a debriefing of what I’ve been working on the past few hours.

I wanted to make a game with Kittens for the lulz, and since the theme turned out to be “Alone”, I’ve decided to make a game where you’re an abandoned kitten, all alone. The player will control this kitten and the storyline will have something to do with finding your owner, or simply searching to “not be alone”.

I am quite proud of myself so far because I think the cat’s animations are quite good (especially jumping) and I don’t consider myself an artist. The lo-fi art style that I’ve chosen has allowed me to draw the general shapes of the objects which makes it a lot easier to have lots of frames of animation.

I’m not entirely sure how the gameplay itself should run. I’m not sure if I should make it arcadey (collect objects for points), or have no pickups but more of an exploration game with an engaging storyline. I’m also not sure if I should have vertical scrolling as well as horizontal. Currently the scrolling is screen-by-screen.

Currently I’m thinking the title should be:  “THE THEME IS NOW KITTENS”.

 

Back to it!

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