Basically wrapping up for tonight
Well… Revising from my original more abstract idea, I want to make this a more peaceful, ambient game.
So I took the rough looking walls I had coded and made them look stony; then I added grass, and, tada, you’re on an island.
This game is going to play pretty straight forward. Basically, you’re surviving on an island where largely the elements as opposed to enemies are the danger. Most of the game will consist of searching for food.
Preliminary screenshot attached. I should post more updates throughout the compo, so you’ll see it evolving. That is, if I finish.
Which this looks fun enough that I will.
I plan on having the world be constantly regenerating, so the island won’t be very similar after a few days.