OK, I’m entering my first Ludum Dare!
My day job is working on a massive game, on a project with hundreds of people.
Slowly. Carefully. Without breaking anything.
So even though I’m a “pro” game developer, I’m pushing WAAY outside of my comfort zone. This is the exact opposite of everything I usually do.
If I can finish something – ANYTHING – in 48 hours, I’ll consider it a victory.
- Java with Eclipse. I haven’t used Java in years, so this could be a disaster. But I really want my game to be web-deployable.
- I might use LWJGL with Slick-Util depending on the theme.
- Paint.Net and/or Gimp for “programmer art”.
- BFXR for sound.
- Audacity for music or sound editing.
I think my biggest problem is going to be art. I don’t really like low-fi puzzle games and things like that, I want to tell a story and have characters. Guess they will have to be stick characters.