I’m an XNA developer, pretty much strictly. I’ve only made games for a little less than a year, so I haven’t expanded much. So I’m sticking with what I know:
- XNA 4.0 (maybe I can port it to WP7)
- Homemade sound clips (if I have time, if not, that sound generator thingy)
- Free time (I’ve got it in spades!)
There are a few things I need to get down before we start, though. Mainly, what’s the best way to package an XNA game? I don’t want to get to zero-hour and realize I don’t know how to submit the thing. I’m a little ashamed to admit I’ve never finished and packaged an XNA game. What must be done for that?
..hope someone reads this. I’ll go back to googling in the meantime.
edit: also, how do I change my avatar?