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	<title>Comments on: If you find it hard to make music, read this.</title>
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	<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Sat, 25 May 2013 19:55:35 +0000</lastBuildDate>
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		<title>By: Unity3d + 2dToolkit: Super Flag Bros. &#124; Devpoga</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-127243</link>
		<dc:creator>Unity3d + 2dToolkit: Super Flag Bros. &#124; Devpoga</dc:creator>
		<pubDate>Fri, 17 May 2013 18:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-127243</guid>
		<description><![CDATA[[...] 比較特別的是，這次的音樂是用autotracker-bu來產生的，這是一個會自動產生音樂的python script，聽起來意外的有趣 XD [...]]]></description>
		<content:encoded><![CDATA[<p>[...] 比較特別的是，這次的音樂是用autotracker-bu來產生的，這是一個會自動產生音樂的python script，聽起來意外的有趣 XD [...]</p>
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		<title>By: Spritely &#124; Games By Angelina</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-93082</link>
		<dc:creator>Spritely &#124; Games By Angelina</dc:creator>
		<pubDate>Sat, 29 Dec 2012 18:15:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-93082</guid>
		<description><![CDATA[[...] developers if they want something simple to generate sprites. Developers already use such tools for generating music and sound effects, mostly for placeholders in games, or during game jams where time is of the [...]]]></description>
		<content:encoded><![CDATA[<p>[...] developers if they want something simple to generate sprites. Developers already use such tools for generating music and sound effects, mostly for placeholders in games, or during game jams where time is of the [...]</p>
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	<item>
		<title>By: scoots</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-64223</link>
		<dc:creator>scoots</dc:creator>
		<pubDate>Wed, 29 Aug 2012 17:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-64223</guid>
		<description><![CDATA[It took me while to figure out how to use it.. After some debugging I figured out that for some reason it wasn&#039;t outputting then file when given a local path (I&#039;m on Win 8, but I don&#039;t think that should have much bearing).  I put in a full path on the last line and now it works awesomely well. Sweet work! :)]]></description>
		<content:encoded><![CDATA[<p>It took me while to figure out how to use it.. After some debugging I figured out that for some reason it wasn&#8217;t outputting then file when given a local path (I&#8217;m on Win 8, but I don&#8217;t think that should have much bearing).  I put in a full path on the last line and now it works awesomely well. Sweet work! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jeremy Sayers &#171; Ludum Dare #24</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-60788</link>
		<dc:creator>Jeremy Sayers &#171; Ludum Dare #24</dc:creator>
		<pubDate>Thu, 23 Aug 2012 22:21:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-60788</guid>
		<description><![CDATA[[...] Music: bu-AutoTracker (Creates randomized 30ish seconds songs, once again perfect) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Music: bu-AutoTracker (Creates randomized 30ish seconds songs, once again perfect) [...]</p>
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		<title>By: DrPetter</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-60558</link>
		<dc:creator>DrPetter</dc:creator>
		<pubDate>Thu, 23 Aug 2012 13:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-60558</guid>
		<description><![CDATA[Though, to be honest I was never fond of the FM discipline and never came into contact with Adlib cards in my youth... It might just be that I wish something else would come out of the generator. Probably I would be delighted to have the same degree of variety with crunchier C64-like waveforms :)

I know for instance kohina.com has &quot;way too many&quot; arcade and pc/adlib tunes that I want to skip past but evidently many others love, so it&#039;s somewhat a matter of taste.

Definitely worth considering a choice of audio profile though, if you can come up with algorithms for other types of sound. I guess however it might compromise on consistency, and that could degrade the perceived quality or open up for more chaos as people choose wildly different songs for different parts of their game?]]></description>
		<content:encoded><![CDATA[<p>Though, to be honest I was never fond of the FM discipline and never came into contact with Adlib cards in my youth&#8230; It might just be that I wish something else would come out of the generator. Probably I would be delighted to have the same degree of variety with crunchier C64-like waveforms <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I know for instance kohina.com has &#8220;way too many&#8221; arcade and pc/adlib tunes that I want to skip past but evidently many others love, so it&#8217;s somewhat a matter of taste.</p>
<p>Definitely worth considering a choice of audio profile though, if you can come up with algorithms for other types of sound. I guess however it might compromise on consistency, and that could degrade the perceived quality or open up for more chaos as people choose wildly different songs for different parts of their game?</p>
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		<title>By: DrPetter</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-60550</link>
		<dc:creator>DrPetter</dc:creator>
		<pubDate>Thu, 23 Aug 2012 13:06:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-60550</guid>
		<description><![CDATA[Neat. Could use more instrument variety though. Even just a (randomized per run) selection of 4-5 significantly different presets for the lead instrument to give clear separation between tracks so you could use them for different environments/scenes without instantly recognizing the sound. I guess they are slightly varied already, but all based on the same kind of FM synthesis. Should be easy enough to replace instruments for anyone who can bother to load it up in a manual tracker, of course.]]></description>
		<content:encoded><![CDATA[<p>Neat. Could use more instrument variety though. Even just a (randomized per run) selection of 4-5 significantly different presets for the lead instrument to give clear separation between tracks so you could use them for different environments/scenes without instantly recognizing the sound. I guess they are slightly varied already, but all based on the same kind of FM synthesis. Should be easy enough to replace instruments for anyone who can bother to load it up in a manual tracker, of course.</p>
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		<title>By: GreaseMonkey</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-59820</link>
		<dc:creator>GreaseMonkey</dc:creator>
		<pubDate>Tue, 21 Aug 2012 21:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-59820</guid>
		<description><![CDATA[The files it produces are under whatever licence you like.]]></description>
		<content:encoded><![CDATA[<p>The files it produces are under whatever licence you like.</p>
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		<title>By: Helco</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-56568</link>
		<dc:creator>Helco</dc:creator>
		<pubDate>Wed, 01 Aug 2012 14:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-56568</guid>
		<description><![CDATA[The source says the application stands under GPL, but which license do the music files generated with this application have?

I didn&#039;t saw the new version of this, so sorry for double post in the old thread...]]></description>
		<content:encoded><![CDATA[<p>The source says the application stands under GPL, but which license do the music files generated with this application have?</p>
<p>I didn&#8217;t saw the new version of this, so sorry for double post in the old thread&#8230;</p>
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		<title>By: Ludum Dare e a Experiência de tentar fazer um jogo em 48 horas &#124; GAMESFODA</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-43381</link>
		<dc:creator>Ludum Dare e a Experiência de tentar fazer um jogo em 48 horas &#124; GAMESFODA</dc:creator>
		<pubDate>Wed, 25 Apr 2012 13:53:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-43381</guid>
		<description><![CDATA[[...] Uma galera usou também, não tinha regra nenhuma proibindo! Se você quiser usar também, tá aqui ! NÃO ME OLHA COM ESSA CARA!) . Os últimos detalhes (a tela inicial, o tutorial e o NOME do jogo), [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Uma galera usou também, não tinha regra nenhuma proibindo! Se você quiser usar também, tá aqui ! NÃO ME OLHA COM ESSA CARA!) . Os últimos detalhes (a tela inicial, o tutorial e o NOME do jogo), [...]</p>
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		<title>By: huhwhozat</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-42634</link>
		<dc:creator>huhwhozat</dc:creator>
		<pubDate>Tue, 24 Apr 2012 01:26:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-42634</guid>
		<description><![CDATA[Thanks for this tool; this is hands-down the (technically) best procedurally generated music I have heard!  I just have to get midi output though so I can mess with the generated files in FLStudio.  Ty for the tip about OpenMPT, RadicalEd.]]></description>
		<content:encoded><![CDATA[<p>Thanks for this tool; this is hands-down the (technically) best procedurally generated music I have heard!  I just have to get midi output though so I can mess with the generated files in FLStudio.  Ty for the tip about OpenMPT, RadicalEd.</p>
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		<title>By: RadicalEd</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-42322</link>
		<dc:creator>RadicalEd</dc:creator>
		<pubDate>Mon, 23 Apr 2012 12:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-42322</guid>
		<description><![CDATA[Man, this is so great! Thx! BTW OpenMPT is a great tool for converting generated music to WAV or MIDI :)]]></description>
		<content:encoded><![CDATA[<p>Man, this is so great! Thx! BTW OpenMPT is a great tool for converting generated music to WAV or MIDI <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Impossible</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-41942</link>
		<dc:creator>Impossible</dc:creator>
		<pubDate>Sun, 22 Apr 2012 19:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-41942</guid>
		<description><![CDATA[This is pretty sweet.]]></description>
		<content:encoded><![CDATA[<p>This is pretty sweet.</p>
]]></content:encoded>
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		<title>By: zachstronaut</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-41929</link>
		<dc:creator>zachstronaut</dc:creator>
		<pubDate>Sun, 22 Apr 2012 18:49:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-41929</guid>
		<description><![CDATA[Wowza... thanks so much for this post!!!!]]></description>
		<content:encoded><![CDATA[<p>Wowza&#8230; thanks so much for this post!!!!</p>
]]></content:encoded>
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		<title>By: cobhc6</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-41926</link>
		<dc:creator>cobhc6</dc:creator>
		<pubDate>Sun, 22 Apr 2012 18:45:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-41926</guid>
		<description><![CDATA[+1]]></description>
		<content:encoded><![CDATA[<p>+1</p>
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		<title>By: Zer0Kelvin</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-41923</link>
		<dc:creator>Zer0Kelvin</dc:creator>
		<pubDate>Sun, 22 Apr 2012 18:39:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-41923</guid>
		<description><![CDATA[Let me be about the tenth person to say Wow!  What a great little tool.  I am surprised by the variety of different tunes I got after running it a few times.  This is great for prototyping!  I would love to see an interface to dial in what you have in mind, kinda like SFXR.  Anyway, thanks for this :)]]></description>
		<content:encoded><![CDATA[<p>Let me be about the tenth person to say Wow!  What a great little tool.  I am surprised by the variety of different tunes I got after running it a few times.  This is great for prototyping!  I would love to see an interface to dial in what you have in mind, kinda like SFXR.  Anyway, thanks for this <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Sheep</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-41921</link>
		<dc:creator>Sheep</dc:creator>
		<pubDate>Sun, 22 Apr 2012 18:36:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-41921</guid>
		<description><![CDATA[Awesome!]]></description>
		<content:encoded><![CDATA[<p>Awesome!</p>
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		<title>By: mtrc</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-41894</link>
		<dc:creator>mtrc</dc:creator>
		<pubDate>Sun, 22 Apr 2012 17:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-41894</guid>
		<description><![CDATA[Hey there!

This is a really interesting tool. When I&#039;m not failing to enter game jams, I&#039;m working on a tool that automatically designs games. One aspect I&#039;m interested in expanding/building is the music generation. There&#039;s a lot of AI-based composition out there, as well as just purely generative stuff, but I have little or no music knowledge. 

I know others have asked the same, but is there an overview or a description of the underlying algorithm anywhere? I really like some of the pieces the code generates.

Mike

mike @ gamesbyangelina.org]]></description>
		<content:encoded><![CDATA[<p>Hey there!</p>
<p>This is a really interesting tool. When I&#8217;m not failing to enter game jams, I&#8217;m working on a tool that automatically designs games. One aspect I&#8217;m interested in expanding/building is the music generation. There&#8217;s a lot of AI-based composition out there, as well as just purely generative stuff, but I have little or no music knowledge. </p>
<p>I know others have asked the same, but is there an overview or a description of the underlying algorithm anywhere? I really like some of the pieces the code generates.</p>
<p>Mike</p>
<p>mike @ gamesbyangelina.org</p>
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		<title>By: SergioAwoke</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-41828</link>
		<dc:creator>SergioAwoke</dc:creator>
		<pubDate>Sun, 22 Apr 2012 15:44:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-41828</guid>
		<description><![CDATA[Sounds very good! :)
You saved me and my game.]]></description>
		<content:encoded><![CDATA[<p>Sounds very good! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
You saved me and my game.</p>
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		<title>By: cornedor</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-41824</link>
		<dc:creator>cornedor</dc:creator>
		<pubDate>Sun, 22 Apr 2012 15:38:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-41824</guid>
		<description><![CDATA[Wow, its great :D Thanks]]></description>
		<content:encoded><![CDATA[<p>Wow, its great <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  Thanks</p>
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		<title>By: SFBTom</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/if-you-find-it-hard-to-make-music-read-this/comment-page-1/#comment-41816</link>
		<dc:creator>SFBTom</dc:creator>
		<pubDate>Sun, 22 Apr 2012 15:11:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82720#comment-41816</guid>
		<description><![CDATA[I only just heard of Audiotracker! I&#039;m the guy who built as3sfxr, so I smell a new weekend project coming on...]]></description>
		<content:encoded><![CDATA[<p>I only just heard of Audiotracker! I&#8217;m the guy who built as3sfxr, so I smell a new weekend project coming on&#8230;</p>
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