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	<title>Comments on: DOs and DON&#8217;Ts for setting up your game</title>
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	<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: Création site internet &#124; Web Design &#124; Programmation &#124; Flyers [ Web Agence informatique</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-45834</link>
		<dc:creator>Création site internet &#124; Web Design &#124; Programmation &#124; Flyers [ Web Agence informatique</dc:creator>
		<pubDate>Wed, 02 May 2012 21:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-45834</guid>
		<description><![CDATA[&lt;strong&gt;Création site internet &#124; Web Design &#124; Programmation &#124; Flyers [ Web Agence informatique...&lt;/strong&gt;

[...]Ludum Dare &#187; Blog Archive &#187; DOs and DON&#8217;Ts for setting up your game[...]...]]></description>
		<content:encoded><![CDATA[<p><strong>Création site internet | Web Design | Programmation | Flyers [ Web Agence informatique...</strong></p>
<p>[...]Ludum Dare &raquo; Blog Archive &raquo; DOs and DON&#8217;Ts for setting up your game[...]&#8230;</p>
]]></content:encoded>
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		<title>By: Tourgen</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-38849</link>
		<dc:creator>Tourgen</dc:creator>
		<pubDate>Sun, 15 Apr 2012 16:58:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-38849</guid>
		<description><![CDATA[I was going to use WASD + Q &amp; E for turning.  Maybe I&#039;ll map the numpad too for international people.]]></description>
		<content:encoded><![CDATA[<p>I was going to use WASD + Q &amp; E for turning.  Maybe I&#8217;ll map the numpad too for international people.</p>
]]></content:encoded>
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	<item>
		<title>By: agence de communication paris</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-34379</link>
		<dc:creator>agence de communication paris</dc:creator>
		<pubDate>Tue, 03 Jan 2012 10:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-34379</guid>
		<description><![CDATA[&lt;strong&gt;agence de communication paris...&lt;/strong&gt;

[...]Ludum Dare &#187; Blog Archive &#187; DOs and DON&#8217;Ts for setting up your game[...]...]]></description>
		<content:encoded><![CDATA[<p><strong>agence de communication paris&#8230;</strong></p>
<p>[...]Ludum Dare &raquo; Blog Archive &raquo; DOs and DON&#8217;Ts for setting up your game[...]&#8230;</p>
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		<title>By: mildmojo</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-31387</link>
		<dc:creator>mildmojo</dc:creator>
		<pubDate>Sun, 18 Dec 2011 07:13:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-31387</guid>
		<description><![CDATA[Nice list. Definitely agree on the web builds making it much more likely that the game will get played. I&#039;d never considered international keyboard layouts; thanks for the pointers.

Cross-platform is definitely an admirable goal, but I understand when I see single-platform entries. I tried to get a group of friends together to play the Artemis starship bridge simulator (not a LD game), and we couldn&#039;t come up with three Windows PCs with 3D hardware between us! Not everyone has access to a build environment on every platform, and only one of the three is freely available &amp; downloadable if you don&#039;t already have it.

This is actually why I switched to HTML5/JS; many fewer headaches getting things to run cross-platform, much lower barrier to gameplay.]]></description>
		<content:encoded><![CDATA[<p>Nice list. Definitely agree on the web builds making it much more likely that the game will get played. I&#8217;d never considered international keyboard layouts; thanks for the pointers.</p>
<p>Cross-platform is definitely an admirable goal, but I understand when I see single-platform entries. I tried to get a group of friends together to play the Artemis starship bridge simulator (not a LD game), and we couldn&#8217;t come up with three Windows PCs with 3D hardware between us! Not everyone has access to a build environment on every platform, and only one of the three is freely available &amp; downloadable if you don&#8217;t already have it.</p>
<p>This is actually why I switched to HTML5/JS; many fewer headaches getting things to run cross-platform, much lower barrier to gameplay.</p>
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		<title>By: iforce2d</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30377</link>
		<dc:creator>iforce2d</dc:creator>
		<pubDate>Thu, 15 Dec 2011 14:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30377</guid>
		<description><![CDATA[wow. I had wondered if there was anyone out there who played them all - a big thankyou!!]]></description>
		<content:encoded><![CDATA[<p>wow. I had wondered if there was anyone out there who played them all &#8211; a big thankyou!!</p>
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		<title>By: Osgeld</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30338</link>
		<dc:creator>Osgeld</dc:creator>
		<pubDate>Thu, 15 Dec 2011 03:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30338</guid>
		<description><![CDATA[I dont like wsad only setups, I am a lefty and always use my right hand on the arrow keys  for movement and left for mouse / action keys (ya know on the side where the most keys are)

usually when I do one of these things I do wsad AND arrow keys along with 90% of the time joypad ... game controllers are trivial to implement and tween the 3 no one can really bitch about the control layout due to preference while saving you the time to put in a mapping option]]></description>
		<content:encoded><![CDATA[<p>I dont like wsad only setups, I am a lefty and always use my right hand on the arrow keys  for movement and left for mouse / action keys (ya know on the side where the most keys are)</p>
<p>usually when I do one of these things I do wsad AND arrow keys along with 90% of the time joypad &#8230; game controllers are trivial to implement and tween the 3 no one can really bitch about the control layout due to preference while saving you the time to put in a mapping option</p>
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		<title>By: krangGAMES</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30325</link>
		<dc:creator>krangGAMES</dc:creator>
		<pubDate>Thu, 15 Dec 2011 01:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30325</guid>
		<description><![CDATA[Acutally, I notice now that that&#039;s like exactly what McFunkypants said up there... o_O
Sorry for double post, but I guess it goes to show that it DOES actually happen :P]]></description>
		<content:encoded><![CDATA[<p>Acutally, I notice now that that&#8217;s like exactly what McFunkypants said up there&#8230; o_O<br />
Sorry for double post, but I guess it goes to show that it DOES actually happen <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: krangGAMES</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30324</link>
		<dc:creator>krangGAMES</dc:creator>
		<pubDate>Thu, 15 Dec 2011 01:28:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30324</guid>
		<description><![CDATA[I actually got bit a little while back for using a WASD format for movement in game. It was a Flash game, and for some reason its popularity exploded in Russia (I think?), or somewhere where people were using AZERTY keyboards a lot. Probably don&#039;t need to worry about it, but something to think about it. If it&#039;s not too difficult, including multiple formats for your controls is awesome.

http://en.wikipedia.org/wiki/AZERTY]]></description>
		<content:encoded><![CDATA[<p>I actually got bit a little while back for using a WASD format for movement in game. It was a Flash game, and for some reason its popularity exploded in Russia (I think?), or somewhere where people were using AZERTY keyboards a lot. Probably don&#8217;t need to worry about it, but something to think about it. If it&#8217;s not too difficult, including multiple formats for your controls is awesome.</p>
<p><a href="http://en.wikipedia.org/wiki/AZERTY" rel="nofollow">http://en.wikipedia.org/wiki/AZERTY</a></p>
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		<title>By: Zr40</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30280</link>
		<dc:creator>Zr40</dc:creator>
		<pubDate>Wed, 14 Dec 2011 21:15:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30280</guid>
		<description><![CDATA[Dvorak is simple too: , A O E = up left down right :)]]></description>
		<content:encoded><![CDATA[<p>Dvorak is simple too: , A O E = up left down right <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: Olofson</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30260</link>
		<dc:creator>Olofson</dc:creator>
		<pubDate>Wed, 14 Dec 2011 19:11:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30260</guid>
		<description><![CDATA[...except that doesn&#039;t help with Dvorak. ;-)

Either way, I suggest supporting the arrow keys as a backup. They may be in the wrong end of the keyboard for some players, but at least, they&#039;re not randomly spread all over the place.]]></description>
		<content:encoded><![CDATA[<p>&#8230;except that doesn&#8217;t help with Dvorak. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Either way, I suggest supporting the arrow keys as a backup. They may be in the wrong end of the keyboard for some players, but at least, they&#8217;re not randomly spread all over the place.</p>
]]></content:encoded>
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		<title>By: Breakdance McFunkypants</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30255</link>
		<dc:creator>Breakdance McFunkypants</dc:creator>
		<pubDate>Wed, 14 Dec 2011 18:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30255</guid>
		<description><![CDATA[WASD on intl keyboards IS possible! There is a really nice solution for people who want to use the common w,a,s,d movement keys for their games that works on international keyboards:

W,A,S,D = up,left,down,right

*AND*

Z,Q,S,D = up,left,down,right 

No keyboard detection required, these can both be implemented concurrently!

See this image for details:

http://www.mcfunkypants.com/molehill/controls.png]]></description>
		<content:encoded><![CDATA[<p>WASD on intl keyboards IS possible! There is a really nice solution for people who want to use the common w,a,s,d movement keys for their games that works on international keyboards:</p>
<p>W,A,S,D = up,left,down,right</p>
<p>*AND*</p>
<p>Z,Q,S,D = up,left,down,right </p>
<p>No keyboard detection required, these can both be implemented concurrently!</p>
<p>See this image for details:</p>
<p><a href="http://www.mcfunkypants.com/molehill/controls.png" rel="nofollow">http://www.mcfunkypants.com/molehill/controls.png</a></p>
]]></content:encoded>
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		<title>By: matthias_zarzecki</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30239</link>
		<dc:creator>matthias_zarzecki</dc:creator>
		<pubDate>Wed, 14 Dec 2011 13:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30239</guid>
		<description><![CDATA[Sure, we call it &quot;setting up the pipeline&quot;. Getting all the folders ready and making sure that all programs work might take a few hours, after all.]]></description>
		<content:encoded><![CDATA[<p>Sure, we call it &#8220;setting up the pipeline&#8221;. Getting all the folders ready and making sure that all programs work might take a few hours, after all.</p>
]]></content:encoded>
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		<title>By: AzP</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30233</link>
		<dc:creator>AzP</dc:creator>
		<pubDate>Wed, 14 Dec 2011 12:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30233</guid>
		<description><![CDATA[Great post! I&#039;m GNU/Linux only, but I&#039;ll probably find a way of doing a Windows build somehow. Feel very limiting to do a GNU/Linux-only release.
The horrible PITA of setting of a working build-system on both Windows and GNU/Linux could probably ruin a whole day of programming, so it&#039;s probably worth-while to do that at least a day before launch. That is permitted, right? Building framework, empty project files, etc etc?]]></description>
		<content:encoded><![CDATA[<p>Great post! I&#8217;m GNU/Linux only, but I&#8217;ll probably find a way of doing a Windows build somehow. Feel very limiting to do a GNU/Linux-only release.<br />
The horrible PITA of setting of a working build-system on both Windows and GNU/Linux could probably ruin a whole day of programming, so it&#8217;s probably worth-while to do that at least a day before launch. That is permitted, right? Building framework, empty project files, etc etc?</p>
]]></content:encoded>
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		<title>By: ericdpitts</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30199</link>
		<dc:creator>ericdpitts</dc:creator>
		<pubDate>Wed, 14 Dec 2011 06:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30199</guid>
		<description><![CDATA[Great list, thanks for taking the time to put it together (and the time to play and rate 600 games last time!), you&#039;re awesome.  I won&#039;t be able to get a web build this time, but I&#039;m going to go that route for the next LD.  And I&#039;ll definitely keep international keyboards in mind, that had never even occurred to me before.]]></description>
		<content:encoded><![CDATA[<p>Great list, thanks for taking the time to put it together (and the time to play and rate 600 games last time!), you&#8217;re awesome.  I won&#8217;t be able to get a web build this time, but I&#8217;m going to go that route for the next LD.  And I&#8217;ll definitely keep international keyboards in mind, that had never even occurred to me before.</p>
]]></content:encoded>
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		<title>By: uncade</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30192</link>
		<dc:creator>uncade</dc:creator>
		<pubDate>Wed, 14 Dec 2011 03:14:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30192</guid>
		<description><![CDATA[I hadn&#039;t ever thought of the international keyboards porblems, thanks a lot!]]></description>
		<content:encoded><![CDATA[<p>I hadn&#8217;t ever thought of the international keyboards porblems, thanks a lot!</p>
]]></content:encoded>
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		<title>By: matthias_zarzecki</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30141</link>
		<dc:creator>matthias_zarzecki</dc:creator>
		<pubDate>Tue, 13 Dec 2011 21:14:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30141</guid>
		<description><![CDATA[Why thank you. The resulting insanity from a 600-games-binge was quite pleasant :-)]]></description>
		<content:encoded><![CDATA[<p>Why thank you. The resulting insanity from a 600-games-binge was quite pleasant <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: johnfn</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30135</link>
		<dc:creator>johnfn</dc:creator>
		<pubDate>Tue, 13 Dec 2011 19:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30135</guid>
		<description><![CDATA[The post is great, but I just want to say that you are my hero for voting on 600 games last time. That is mind blowing.]]></description>
		<content:encoded><![CDATA[<p>The post is great, but I just want to say that you are my hero for voting on 600 games last time. That is mind blowing.</p>
]]></content:encoded>
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		<title>By: nickfla1</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30134</link>
		<dc:creator>nickfla1</dc:creator>
		<pubDate>Tue, 13 Dec 2011 19:30:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30134</guid>
		<description><![CDATA[Really useful! Thanks]]></description>
		<content:encoded><![CDATA[<p>Really useful! Thanks</p>
]]></content:encoded>
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		<title>By: SusanTheCat</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30122</link>
		<dc:creator>SusanTheCat</dc:creator>
		<pubDate>Tue, 13 Dec 2011 18:34:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30122</guid>
		<description><![CDATA[Great Do&#039;s and Don&#039;ts!  Thank you]]></description>
		<content:encoded><![CDATA[<p>Great Do&#8217;s and Don&#8217;ts!  Thank you</p>
]]></content:encoded>
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		<title>By: Hazard</title>
		<link>http://www.ludumdare.com/compo/2011/12/13/dos-and-donts-for-setting-up-your-game/comment-page-1/#comment-30120</link>
		<dc:creator>Hazard</dc:creator>
		<pubDate>Tue, 13 Dec 2011 17:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=82308#comment-30120</guid>
		<description><![CDATA[Sure you can, but implementing key mapping costs precious time. And noone wants to remap keys for every single game.]]></description>
		<content:encoded><![CDATA[<p>Sure you can, but implementing key mapping costs precious time. And noone wants to remap keys for every single game.</p>
]]></content:encoded>
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