What i’ll be using
Posted by colincapurso (twitter: @colincapurso)
December 12th, 2011 6:18 am
- Language: Javascript / HTML5 Canvas
- Art: Adobe Illustrator / Adobe Photoshop
- Audio: If there is audio, i’ll be using sfxr and any modifications to that with Audacity
- Base Code / Libraries:
Asset Manager from the Google I/O presentation for pre-loading images.
My base template - Screenshots: I’ll set up to take periodic screenshots, a word of warning though, I can’t guarantee it will be completely SFW
Tags: adobe, audacity, canvas, games, google io, html5, illustrator, javascript, Ludum Dare, photoshop, programming, sfxr