I’m all set for entry into Ludum Dare #22.
This time around I’m planning on using base code, which should hopefully remove some of the more wasteful time spent coding up not-really-game-related stuff. I’ll be using FlashPunk as a starting point. Nothing fancy, but good time saving code nonetheless. I’m also switching my IDE from Flash CS4 to FlashDevelop. This should also net me some more time, as I get to spend less time struggling with a poor IDE. I’ll also be attempting a timelapse this go around. I’m already excited to see how it will turn out.
I should note that this is all pending a new job I may or may not have in a few days. I’m not sure if I’ll have the time off to be able to do Ludum Dare. We shall see!
- Language: Flash/Actionscript
- Existing Code: FlashPunk
- Sound: musagi, inudge, bfxr, sfxr
- Graphics: Paint.NET, Adobe Flash CS4