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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Ludum Dare 22: I’m in!

    Posted by (twitter: @allhaildaniel)
    November 26th, 2011 11:42 am


    Four weeks! It’s exciting! Last year I didn’t finish my project. I tried desperately but it was a no go. This year I plan really finishing a game. REALLY! No exceptions here, it’s set in stone.
    Tools
    I plan on using Unity3D, Boo Scripting, C# (aka mono), Photoshop and/or Blender for this Ludum Dare. I’m not the best at making 3D graphics, but I’ve made a pretty awesome sword in the past. Who knows.
    Other stuff
    Like last Ludum Dare, I will stream my process, similarly to @notch. My live stream will consist of a pre-dare party, where I will play indie games until the countdown hits zero and the theme is unveiled, stay tuned to this blog for more info. I will be streaming awesome music, interacting with the chat and lots of frustrations!

    Pre-pre Ludum Dare
    Before I even start thinking about what kind of game I’m making, I need to brush up on my Unity3D skills. I need to learn how to handle

    • Collisions
    • Sound
    • Material blending modes

    I think that’s about it! See yah on the battlefield! I’ll post more information about the stream provider and times closer to the 16th. DARE!

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