Okay it’s not actually my first game. It’s the first 1-day prototype that I will turn into a single month game come January.
Not really October Challenge worthy but who knows it’s still October.
Keep in mind is not really what you’d call a release-worthy game. It’s just the bare minimum I needed to call the 1-day prototype finished. The code is going to have to be severely refactored. I’m going to have to add something in that will make it more gamey or something. Obviously will need polish, high scores, etc and so forth.