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	<title>Comments on: Announcing October Challenge 2011</title>
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	<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>By: Hack &#38; Quest &#171; David E York</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-102684</link>
		<dc:creator>Hack &#38; Quest &#171; David E York</dc:creator>
		<pubDate>Thu, 21 Feb 2013 05:35:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-102684</guid>
		<description><![CDATA[[...] rogue-like created for the Game Monetization Challenge (2012).  Actually it was more of an &#8220;inspired by the challenge&#8221; because I was busy [...]]]></description>
		<content:encoded><![CDATA[<p>[...] rogue-like created for the Game Monetization Challenge (2012).  Actually it was more of an &#8220;inspired by the challenge&#8221; because I was busy [...]</p>
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		<title>By: benefits of rhodiola</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-52302</link>
		<dc:creator>benefits of rhodiola</dc:creator>
		<pubDate>Tue, 29 May 2012 04:35:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-52302</guid>
		<description><![CDATA[&lt;strong&gt;benefits of rhodiola...&lt;/strong&gt;

[...]Ludum Dare &#187; Blog Archive &#187; Announcing October Challenge 2011[...]...]]></description>
		<content:encoded><![CDATA[<p><strong>benefits of rhodiola&#8230;</strong></p>
<p>[...]Ludum Dare &raquo; Blog Archive &raquo; Announcing October Challenge 2011[...]&#8230;</p>
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	</item>
	<item>
		<title>By: plant sterols and cholesterol</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-52276</link>
		<dc:creator>plant sterols and cholesterol</dc:creator>
		<pubDate>Mon, 28 May 2012 20:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-52276</guid>
		<description><![CDATA[&lt;strong&gt;plant sterols and cholesterol...&lt;/strong&gt;

[...]Ludum Dare &#187; Blog Archive &#187; Announcing October Challenge 2011[...]...]]></description>
		<content:encoded><![CDATA[<p><strong>plant sterols and cholesterol&#8230;</strong></p>
<p>[...]Ludum Dare &raquo; Blog Archive &raquo; Announcing October Challenge 2011[...]&#8230;</p>
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	<item>
		<title>By: Dynamite Jack: Final Prototype post-post-mortem &#124; Android News</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-47641</link>
		<dc:creator>Dynamite Jack: Final Prototype post-post-mortem &#124; Android News</dc:creator>
		<pubDate>Tue, 08 May 2012 00:55:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-47641</guid>
		<description><![CDATA[[...] in October of 2011, Ludum Dare hosted a second October Challenge. I had so much fun the last year, despite canceling my game, I decided to give it another go. I was [...]]]></description>
		<content:encoded><![CDATA[<p>[...] in October of 2011, Ludum Dare hosted a second October Challenge. I had so much fun the last year, despite canceling my game, I decided to give it another go. I was [...]</p>
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		<title>By: Phil Hassey &#187; Blog Archive &#187; Dynamite Jack: Final Prototype post-post-mortem</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-47620</link>
		<dc:creator>Phil Hassey &#187; Blog Archive &#187; Dynamite Jack: Final Prototype post-post-mortem</dc:creator>
		<pubDate>Mon, 07 May 2012 22:34:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-47620</guid>
		<description><![CDATA[[...] in October of 2011, Ludum Dare hosted a second October Challenge. I had so much fun the last year, despite canceling my game, I decided to give it another go. I was [...]]]></description>
		<content:encoded><![CDATA[<p>[...] in October of 2011, Ludum Dare hosted a second October Challenge. I had so much fun the last year, despite canceling my game, I decided to give it another go. I was [...]</p>
]]></content:encoded>
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	<item>
		<title>By: RPG</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-46397</link>
		<dc:creator>RPG</dc:creator>
		<pubDate>Fri, 04 May 2012 23:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-46397</guid>
		<description><![CDATA[&lt;strong&gt;RPG...&lt;/strong&gt;

[...]Ludum Dare &#187; Blog Archive &#187; Announcing October Challenge 2011[...]...]]></description>
		<content:encoded><![CDATA[<p><strong>RPG&#8230;</strong></p>
<p>[...]Ludum Dare &raquo; Blog Archive &raquo; Announcing October Challenge 2011[...]&#8230;</p>
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	</item>
	<item>
		<title>By: Astronaut Game &#124; WadeMcGillis.com</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-36771</link>
		<dc:creator>Astronaut Game &#124; WadeMcGillis.com</dc:creator>
		<pubDate>Mon, 20 Feb 2012 18:26:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-36771</guid>
		<description><![CDATA[[...] was my failed entry for the Ludum Dare October Challenge 2011. I&#8217;m going to port it to iOS eventually. Dad, are you space? ... Yes. Now we are a family [...]]]></description>
		<content:encoded><![CDATA[<p>[...] was my failed entry for the Ludum Dare October Challenge 2011. I&#8217;m going to port it to iOS eventually. Dad, are you space? &#8230; Yes. Now we are a family [...]</p>
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	<item>
		<title>By: IndieGames.com - The Weblog Indie Game Links: Minecrafting, It's a Genre</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-36569</link>
		<dc:creator>IndieGames.com - The Weblog Indie Game Links: Minecrafting, It's a Genre</dc:creator>
		<pubDate>Wed, 15 Feb 2012 16:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-36569</guid>
		<description><![CDATA[[...] Ludum Dare: Announcing October Challenge 2011 &quot;The October Challenge is a special Ludum Dare event we started last year. More and more people are making games today thanks to Game Jams and events like Ludum Dare. It&#039;s time to stop talking and start doing.&quot; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Ludum Dare: Announcing October Challenge 2011 &quot;The October Challenge is a special Ludum Dare event we started last year. More and more people are making games today thanks to Game Jams and events like Ludum Dare. It&#039;s time to stop talking and start doing.&quot; [...]</p>
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		<title>By: Response to a follower &#124; WadeMcGillis.com</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-35508</link>
		<dc:creator>Response to a follower &#124; WadeMcGillis.com</dc:creator>
		<pubDate>Thu, 26 Jan 2012 22:20:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-35508</guid>
		<description><![CDATA[[...] month or so later, the Ludum Dare October Challenge 2011 began! Yay! Make money from games! [...]]]></description>
		<content:encoded><![CDATA[<p>[...] month or so later, the Ludum Dare October Challenge 2011 began! Yay! Make money from games! [...]</p>
]]></content:encoded>
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	<item>
		<title>By: play the best free games onilne with paying</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-28230</link>
		<dc:creator>play the best free games onilne with paying</dc:creator>
		<pubDate>Mon, 14 Nov 2011 10:07:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-28230</guid>
		<description><![CDATA[&lt;strong&gt;play the best free games onilne with paying...&lt;/strong&gt;

[...]Ludum Dare &#187; Blog Archive &#187; Announcing October Challenge 2011[...]...]]></description>
		<content:encoded><![CDATA[<p><strong>play the best free games onilne with paying&#8230;</strong></p>
<p>[...]Ludum Dare &raquo; Blog Archive &raquo; Announcing October Challenge 2011[...]&#8230;</p>
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		<title>By: Clone Wolf: Protector Is Out For GNU/Linux ! &#171; Linux Gaming News</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-27641</link>
		<dc:creator>Clone Wolf: Protector Is Out For GNU/Linux ! &#171; Linux Gaming News</dc:creator>
		<pubDate>Tue, 08 Nov 2011 10:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-27641</guid>
		<description><![CDATA[[...] my Ludum Dare #20 submission. I have decided to rework it, add more content and release it for the October Challenge 2011. The game was built using the fabulous Flixel [...]]]></description>
		<content:encoded><![CDATA[<p>[...] my Ludum Dare #20 submission. I have decided to rework it, add more content and release it for the October Challenge 2011. The game was built using the fabulous Flixel [...]</p>
]]></content:encoded>
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		<title>By: Wolkenwelt Daily (11-11-01) &#124; Freeze Development</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-26785</link>
		<dc:creator>Wolkenwelt Daily (11-11-01) &#124; Freeze Development</dc:creator>
		<pubDate>Tue, 01 Nov 2011 02:52:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-26785</guid>
		<description><![CDATA[[...] it turns out, I&#8217;m not going to be able finish in time for the Ludum Dare October Challenge. My original plan was to sell pre-orders of my game Wolkenwelt by the end of October. Well, in my [...]]]></description>
		<content:encoded><![CDATA[<p>[...] it turns out, I&#8217;m not going to be able finish in time for the Ludum Dare October Challenge. My original plan was to sell pre-orders of my game Wolkenwelt by the end of October. Well, in my [...]</p>
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	<item>
		<title>By: constantsun</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-2/#comment-26744</link>
		<dc:creator>constantsun</dc:creator>
		<pubDate>Mon, 31 Oct 2011 18:34:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-26744</guid>
		<description><![CDATA[Done! (Well except that dollar thing)
http://www.ludumdare.com/compo/october-challenge-2011/?uid=4337

Currently accepting bitcoins or paypal for payment for upgraded accounts. Lets see if one rolls in today!]]></description>
		<content:encoded><![CDATA[<p>Done! (Well except that dollar thing)<br />
<a href="http://www.ludumdare.com/compo/october-challenge-2011/?uid=4337" rel="nofollow">http://www.ludumdare.com/compo/october-challenge-2011/?uid=4337</a></p>
<p>Currently accepting bitcoins or paypal for payment for upgraded accounts. Lets see if one rolls in today!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Last Tuesday &#171; mllesevee</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-1/#comment-26739</link>
		<dc:creator>Last Tuesday &#171; mllesevee</dc:creator>
		<pubDate>Mon, 31 Oct 2011 16:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-26739</guid>
		<description><![CDATA[[...] more information on the Lundum Dare October Challenge 2011: http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/ Share this:TwitterFacebookLike this:LikeBe the first to like this [...]]]></description>
		<content:encoded><![CDATA[<p>[...] more information on the Lundum Dare October Challenge 2011: <a href="http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/" rel="nofollow">http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/</a> Share this:TwitterFacebookLike this:LikeBe the first to like this [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Ludum Dare October Challenge &#171; Winterblood</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-1/#comment-26413</link>
		<dc:creator>Ludum Dare October Challenge &#171; Winterblood</dc:creator>
		<pubDate>Sun, 23 Oct 2011 00:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-26413</guid>
		<description><![CDATA[[...] Potter years 5-7 is done, so I have a little spare time again, and there&#8217;s a week left of the Ludum Dare October Challenge. I&#8217;m going to expand Fireflies into a full game &#8211; still a short one, but I&#8217;m [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Potter years 5-7 is done, so I have a little spare time again, and there&#8217;s a week left of the Ludum Dare October Challenge. I&#8217;m going to expand Fireflies into a full game &#8211; still a short one, but I&#8217;m [...]</p>
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	<item>
		<title>By: drakfyre</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-1/#comment-26045</link>
		<dc:creator>drakfyre</dc:creator>
		<pubDate>Thu, 13 Oct 2011 01:31:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-26045</guid>
		<description><![CDATA[Gah, I did it again.  I should have said United States.  Trying to get out of the habit of being a dirty yank who thinks that the US counts as ALL of AMERICA.  My apologies for my egocentric nationalism.]]></description>
		<content:encoded><![CDATA[<p>Gah, I did it again.  I should have said United States.  Trying to get out of the habit of being a dirty yank who thinks that the US counts as ALL of AMERICA.  My apologies for my egocentric nationalism.</p>
]]></content:encoded>
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	<item>
		<title>By: drakfyre</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-1/#comment-26044</link>
		<dc:creator>drakfyre</dc:creator>
		<pubDate>Thu, 13 Oct 2011 01:28:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-26044</guid>
		<description><![CDATA[First off, I am not a lawyer.  But this is from my experience as a dev.

If you are in America, the finance thing is pretty simple.  If you don&#039;t have a company, you will be going into business as yourself.  Most states do not have any requirements to have a business license so long as your business name is your own name, at least legally (Otherwise you MAY need a DBA (Doing Business As) but I&#039;ve never personally known anyone who was busted for not having one, it&#039;s pretty lax.)

The only thing you have to worry about are taxes.  As you will be a sole proprietor (Going into business as yourself) this is handled on your personal return.  Just add up all the money you make on your project, add it to whatever W2&#039;s and other employee/contract money you made, and subtract out any expenses.  Be sure to expense any advertising, and the cost of the platform membership (IE, 100 bucks a year for Apple, 25 dollar one time for Android, etc).

If you are in a situation where you get a legal letter for some reason or another, and you can&#039;t afford a lawyer (If you can, always get one, even just for advice), bend to the will of the letter, even if it&#039;s really dumb.  I used to be a lot more... idealistic about the legal systems but I now know well that you WILL be at a disadvantage if you have less money than the person(s) coming after you, even if you are well within your rights.

One final note: as long as you make your own game and don&#039;t steal assets or names you probably won&#039;t get any letters anyway.  Just thought I&#039;d put the information here for your convenience.]]></description>
		<content:encoded><![CDATA[<p>First off, I am not a lawyer.  But this is from my experience as a dev.</p>
<p>If you are in America, the finance thing is pretty simple.  If you don&#8217;t have a company, you will be going into business as yourself.  Most states do not have any requirements to have a business license so long as your business name is your own name, at least legally (Otherwise you MAY need a DBA (Doing Business As) but I&#8217;ve never personally known anyone who was busted for not having one, it&#8217;s pretty lax.)</p>
<p>The only thing you have to worry about are taxes.  As you will be a sole proprietor (Going into business as yourself) this is handled on your personal return.  Just add up all the money you make on your project, add it to whatever W2&#8242;s and other employee/contract money you made, and subtract out any expenses.  Be sure to expense any advertising, and the cost of the platform membership (IE, 100 bucks a year for Apple, 25 dollar one time for Android, etc).</p>
<p>If you are in a situation where you get a legal letter for some reason or another, and you can&#8217;t afford a lawyer (If you can, always get one, even just for advice), bend to the will of the letter, even if it&#8217;s really dumb.  I used to be a lot more&#8230; idealistic about the legal systems but I now know well that you WILL be at a disadvantage if you have less money than the person(s) coming after you, even if you are well within your rights.</p>
<p>One final note: as long as you make your own game and don&#8217;t steal assets or names you probably won&#8217;t get any letters anyway.  Just thought I&#8217;d put the information here for your convenience.</p>
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	<item>
		<title>By: Sayajin</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-1/#comment-26000</link>
		<dc:creator>Sayajin</dc:creator>
		<pubDate>Tue, 11 Oct 2011 15:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-26000</guid>
		<description><![CDATA[Does the game need to be available on the market (ex : App Store) by the 1st november or the game is finished and submitted (ex : to Apple) for validation ?]]></description>
		<content:encoded><![CDATA[<p>Does the game need to be available on the market (ex : App Store) by the 1st november or the game is finished and submitted (ex : to Apple) for validation ?</p>
]]></content:encoded>
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	<item>
		<title>By: Kevin Wells</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-1/#comment-25991</link>
		<dc:creator>Kevin Wells</dc:creator>
		<pubDate>Tue, 11 Oct 2011 07:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-25991</guid>
		<description><![CDATA[I&#039;ve got a game that is nearing completion (finally), and I&#039;ve been thinking about this. I am hereby officially in! Today I finally filed articles of organization for an LLC, I&#039;m getting an EIN tomorrow, and of course I&#039;m working hard on finishing the game!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve got a game that is nearing completion (finally), and I&#8217;ve been thinking about this. I am hereby officially in! Today I finally filed articles of organization for an LLC, I&#8217;m getting an EIN tomorrow, and of course I&#8217;m working hard on finishing the game!</p>
]]></content:encoded>
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	<item>
		<title>By: dsv101</title>
		<link>http://www.ludumdare.com/compo/2011/09/28/announcing-october-challenge-2011/comment-page-1/#comment-25911</link>
		<dc:creator>dsv101</dc:creator>
		<pubDate>Sun, 09 Oct 2011 02:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=75041#comment-25911</guid>
		<description><![CDATA[Well I am pretty sure you would link to the site your game got bought or licensed by, not just a .ZIP or direct flash file.]]></description>
		<content:encoded><![CDATA[<p>Well I am pretty sure you would link to the site your game got bought or licensed by, not just a .ZIP or direct flash file.</p>
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