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    Announcing October Challenge 2011

    Posted by (twitter: @mikekasprzak)
    September 28th, 2011 9:01 pm

    October is upon us, and it’s time to kick off the October Challenge 2011!

    The October Challenge is a special Ludum Dare event I started last year. More and more people are making games today thanks to Game Jams and events like Ludum Dare. As a result, more and more people have declared “I want to start selling games too”. Well, it’s time to stop talking and start doing. Put simply:

    Finish a game — Take it to market — Earn $1

    That is your goal. That is the October Challenge.

    Disregard all the usual Ludum Dare rules (no restrictions). Finish any game you previously made during a game jam, something else you’ve been working on, or heck, something entirely new. But we know you can make a game. Your goal, if you choose to accept it, is to not only make something, but to finish it and earn money from it. That’s all. No specific rules or platforms. Make good on that goal or promise to start selling games.

    Finish your game before November 1st, and submit it to your respected market. That is the challenge. And once you earn your $1, you’ve done it! Easy as that. You’re now a pro.

    I’d like to invite everyone to share resources and discuss markets and business models. I’ll help collect your links over the next couple days for others to find. If you need a place to start, you can check out this guide I wrote for last years event.

    Also, do share your progress on your upcoming game with us here on the site. I’ll be opening a submission form soon to collect a list of completed games as they happen.

    Keynote Invitation

    What’s a Ludum Dare event these days without a keynote? Here’s me saying the same thing, in video, with strange editing and ambiance! Give it to your friends who HATE to read.

    That’s all from me. No more waiting. Time to get started. Go go go!

    Tags:

    93 Responses to “Announcing October Challenge 2011”

    1. constantsun says:

      Done! (Well except that dollar thing)
      http://www.ludumdare.com/compo/october-challenge-2011/?uid=4337

      Currently accepting bitcoins or paypal for payment for upgraded accounts. Lets see if one rolls in today!

    2. [...] it turns out, I’m not going to be able finish in time for the Ludum Dare October Challenge. My original plan was to sell pre-orders of my game Wolkenwelt by the end of October. Well, in my [...]

    3. [...] my Ludum Dare #20 submission. I have decided to rework it, add more content and release it for the October Challenge 2011. The game was built using the fabulous Flixel [...]

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    6. [...] Ludum Dare: Announcing October Challenge 2011 "The October Challenge is a special Ludum Dare event we started last year. More and more people are making games today thanks to Game Jams and events like Ludum Dare. It's time to stop talking and start doing." [...]

    7. [...] was my failed entry for the Ludum Dare October Challenge 2011. I’m going to port it to iOS eventually. Dad, are you space? … Yes. Now we are a family [...]

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    9. [...] in October of 2011, Ludum Dare hosted a second October Challenge. I had so much fun the last year, despite canceling my game, I decided to give it another go. I was [...]

    10. [...] in October of 2011, Ludum Dare hosted a second October Challenge. I had so much fun the last year, despite canceling my game, I decided to give it another go. I was [...]

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