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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Testing a scary game

Posted by
September 17th, 2011 11:06 am

Quick note to everyone who wants to participate:

You can’t test your own scary game. You already know when there’s a scare, a creepy moment or a scary sound. You cannot tell whether it’s a good chill down the spine or not.

To overcome this, you need a small group of testers, of various reactions and tension. This way you’ll be able to tell if your game’s a good scare or not.

One of my testers stopped playing in the middle.

 

Good luck to everyone and can’t wait to see the entries! :D

 

 

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