During and after
Posted by Andrew
September 1st, 2011 5:52 pm
During compo:
- 24 hours – core gameplay, bulk of levels
- 19 hours – graphics, sounds, menus, more levels, tweaking
- 5 hours – everything works, time for extra unplanned features
Work on post-compo version*:
- 24 hours – make game playable on different resolutions
- 24 hours – fix bugs from previous step
- 24 hours – get 5 more fps
- 24 hours – fix bugs from previous step
- 24 hours – fix horrible bugs that nobody has noticed
- 24 hours – fix bugs from previous step
- 24 hours – leave town, do no work
- 24 hours – fix bugs from previous step
- 24 hours – enhance menus and UI
- 24 hours – fix bugs from previous step
- 24 hours – get 5 more fps
- 24 hours – fix bugs from previous step
- [...]
__________________
*may vary
Tags: post-mortem
Ouch…