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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    During and after

    Posted by (twitter: @secret_tomato)
    September 1st, 2011 5:52 pm
    During compo:
    • 24 hours – core gameplay, bulk of levels
    • 19 hours – graphics, sounds, menus, more levels, tweaking
    • 5 hours – everything works, time for extra unplanned features
    Work on post-compo version*:
    • 24 hours – make game playable on different resolutions
    • 24 hours – fix bugs from previous step
    • 24 hours – get 5 more fps
    • 24 hours – fix bugs from previous step
    • 24 hours – fix horrible bugs that nobody has noticed
    • 24 hours – fix bugs from previous step
    • 24 hours – leave town, do no work
    • 24 hours – fix bugs from previous step
    • 24 hours – enhance menus and UI
    • 24 hours – fix bugs from previous step
    • 24 hours – get 5 more fps
    • 24 hours – fix bugs from previous step
    • [...]
    __________________
    *may vary

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