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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    Dungeon Exit – Post Mortem

    Posted by (twitter: @angrygeometry)
    August 23rd, 2011 11:03 am

    my first ever competition, and i’m pretty happy with what i achieved. although it didn’t look or play as i had originally imagined (mostly because of a lack of artistic ability) and i got stuck on some very simple programming, it feels good to have a game out. had some positive feedback too, including:
    - is it supposed to be so pink?
    - it made my ears hurt
    - i want to barf
    - so where exactly is the “game” aspect

    really selling my game here. here’s the link if you want to play it.

    http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5579

    i’ve found some really great games too. some people have mad skills. i’m tearing through my random ratings. the WYSIWYG blog post thing isn’t working right at the moment, but keep playing the games here, there are some genuine gems!

    One Response to “Dungeon Exit – Post Mortem”

    1. angrygeometry says:

      i’m gonna update this with a longer post when the editor works for me

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