Hehe. The luxury of 24 extra hours. What to do with them but gloat that you actually managed to finish everything and to have time to spare.
At any rate, we (Joszs, Ever121 and myself) have just finished our Jam entry. The game, called Left – for what better name than a non descript name? – is an action/agility flyer based around a small craft in a large facility. Loads of explosions and gunfire, as one might imagine.
I have some minor things to fix, but I’d be just as happy to leave it in its current state.
We’re all pretty surprised at how fluent everything went. The amount of technical hickups was remarkable (one might say miraculously) low, we all shared a similar vision and we were all deeply impressed by eachothers work.
Loved the experience.