Yes, you heard right, folks! My game is a completely playable implementation of Tablut as of about 9 hours ago! There’s a few minor things it doesn’t do (warn you for Check/Mate), and plenty of places that can be polished (Movement animations?)… but the game can indeed be played! Currently, though, it only works as a 2-Player game. My goal with the remaining ~15 hours is to implement a mildly competent AI system who can play as the Attack and/or the Defender, at your own choice. Currently the AI moves at random until and unless it has a move that will allow it to win immediately, in which case it takes that move. It’s not much, but it is indeed a start! The visuals have changed just a little since my last update, so I’ll post a new screenshot as well:
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