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Ludum Dare 26 — April 26-29th, 2013
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Loads of progress!

Posted by (twitter: @S0phieH)
August 21st, 2011 4:48 am

 

Long overdue for a blog update I think! let’s see, since the last update I added some basic police AI, some pathfinding (yay!) and shooting from the water pistol makes puddles now.

up next is a little extra AI behaviour (slipping in puddles, getting aggravated when wet, hears noises), also I want visual sound effects (like in a comics). after that it’s just making levels… and the 3D models that levels are made from… whew, starting to sound like a lot now I’m well into day 2, I guess I could make this a jam game, but I’m considering that to be defeat at this point, I CAN MAKE IT! :D

also, PLAYABLE WEB BUILD TO BE FOUND IF YOU CLICK THIS LINK!

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