“You See Boulder” design document
I dunno if the name is going to stick, but here’s the game’s design:
In the world in front of you is a little man who is very fast but unfortunately very stupid. He has found himself in an ancient crypt and wants treasure! Naturally, this crypt has a giant boulder, lava, shooting arrows, walls closing in, and more hazards. You are a benevolent wall-building-spirit who is tired of seeing adventurers die. As a result, you will be building walls to protect the adventurer from traps, help him collect treasure, and get him out of the crypt before he is crushed by the boulder!
Click-and-drag to draw a wall. Character runs and does very simple pathfinding around obstacles. Collect treasure. Don’t die.
I’m starting late but I’m really looking forward to this one!
