Nobody replied to my last post (understandably, since we’re all so busy!), so no high fives were won! Better luck next time!
Anyway, my game is an implementation of the viking board game Tablut! See more info HERE!
Here’s my latest update: Got the key artwork done, got the game board displaying and mouse input being recognized… now I need to make pieces movable, and perhaps add highlighting for possible moves and some sounds and movement animations. Then I need win/loss conditions. Then… the real fun begins, as I will attempt to make an AI player! I have no idea how I’m going to do that yet… decision trees with some kind of mysterious weighting system. Time shall tell?