in 12 hours, 21 minutes, 58 seconds
[ Warmup Weekend | Real World Gatherings | Tools | Ludum Deals (yep, we got it) ]
First screenshot. Ignore the tearing, that’s printscreen hating v-sync.
Tags: C++, destructible, element, epacse, lighting, Marach, opengl, physics, platform, platformer, platforming, sand
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on Saturday, August 20th, 2011 at 9:34 am and is filed under LD #21.
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