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Writing some boilerplate code

Posted by (twitter: @DrJarajski)
August 19th, 2011 7:20 am

In the interest of allowing myself more time to work on actual game code, I’m writing some non-gameplay code.

What I’m writing :

A state manager that keeps track of what’s going on.

A menu to select between play, quit and settings.

Resolution and keymap settings.

All the rest will be done when LD starts…

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