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Ludum Dare 26 — April 26-29th, 2013
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okay so

Posted by
August 19th, 2011 6:24 pm

The rules seem pretty big on full disclosure, so I’ll probably be using a bit of spare code from my Dungeon Bastard engine:

http://dl.dropbox.com/u/16928585/dungeonbastard.zip

In all likelihood I’ll only end up using the camera object and the surface drawing setup and the billboard code, which isn’t much of that, but I suppose it depends on the theme.

If it isn’t obvious, I’m using Game Maker 8, as well as Graphics Gale and Photoshop, possibly FL Studio or Modplug Tracker.

Good luck and godspeed.

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