I wasn’t planning to enter this time, but decided to anyway at the last minute, so I’m not very well prepared. I have to work on Monday so it will only be a 24-hour contest for me. This time I will be using D instead of C++. I’ll still be using my custom library (Obelisk) which I’ve mostly ported (except I haven’t done a Linux version, so my game won’t have a Linux port this time )
Since I’m short on time, I’ll try to keep my game simple instead of making something unique like I usually do. So I’ll probably do a shooter or platformer or something.
- IRC: HydraIRC
- IDE: text editor and makefiles
- Graphics: Paint.NET
- Audio: sfxr, Audacity