While testing out my sourcecode for a overview ”Up, Down, Right, Left” game, It was insanely buggy, I’d fix it, but I’m just too lazy. Instead I’ll just go for a simple platformer, shooting, and cool enemies. Too bad I’ll miss the first 2 hours of the Compo though, football practice starts at the exact time #21 does, so everyone will have a 2 hour head start pretty much.
Oh and one question for… anyone to answer really, what would be more efficient to use for character sprites, Graphics Gale? Or Paint.net? What I really like about GG is that it shows the sprite animation while you add new frames.