I’ve been thinking lately about how unsatisfied I am with my work. Shooter after shooter, generic RPG’s, and other sorts of recycled ideas.
I can’t go on doing that. I’m bored; I’m restless; I feel my passion slipping away.
So here’s a promise. I will make something creative, whimsical, and arty for this weekend’s LD. I’m not going to do the same old thing over again.
I thought about this earlier today. While I was taking a nap, I had a bunch of ideas for really creative games that I could make and would be excited to make. So here I am, promising to you folks that I will fulfill whatever potential I have as a creative person.
I will avoid being pretentious. I will avoid being haughty, arrogant, and deliberately obscure. I will create work that expresses what I mean for it to express.
Not everyone will like my work. I know that. Not everyone wants to play through my whimsical daydreams. Some folks would rather blow s**t up than be involved in any sort of peaceful activity. Some folks won’t appreciate the weird, playful ideas that I have.
Some people will really like my work. Some people will enjoy having fresh ideas in games that express something meaningful rather than simply giving them entertainment. Some people will understand what I’m trying to show them, and will enjoy the silly things that I have to communicate.
I’m not trying to change the industry. That’s stupid. I’m trying to bring something fresh to games; I’m trying to use this medium for something that I can do well.
I’m not trying to be morally superior, though someone, somewhere might think that. I’m just frustrated with the traditional idea of what a game should be.
I’ve rambled a bit too much, perhaps. I hope that I’ve expressed myself well, though.
Peace, love, and a new way of thinking,