bitbof reporting in. I will take part in this insane challenge, for the first time. I haven’t finished a game in like ever, so ld makes a lot of sense to me. There are a couple of things I have to make sure I won’t screw up/spend too much time on. That means I’ll be working on a nano game just testing out stuff before the real deal starts on Saturday.
Tools/etc of my choice will probably be: Eclipse(Java), Ableton(Sound), Photoshop, Kinect (for typing the code)
I’ll try to stay away from additional libraries because I like having everything work right outside the box for people who want to look at the source code, and because it’s more in the true spirit of Ludum Dare. I plan on releasing Photoshop and Ableton project files as well.
My game will probably be very artsy/random, with simple interactions and brainwashing audio.