Mini Finished
July 31st, 2011 12:34 pmI am done! Woop! I got the non retina graphics working, and sent it out to a few friends. I decided not to submit to apple tonight, so that my audio buddy can get his paws on it and fix the audio track to be more nice.
One thing that really bit me is that when I changed the sizes for the graphics, I also had them tightly coupled to the box2d objects, so all the weights of things got jacked up. I did a quick fix and platform specific’d everything, but now the game plays slightly different if you are on retina display or not. Luckily there is a pretty big fun area with the mechanics.
The offer is still open if you want a build, just fill out this form, and I will hook you up.

Woa, dude! I’d never heard of TestFlight! This is dope! I didn’t realize that there was an easy way to distribute iPhone betas!
yeah, I wouldn’t call it easy, it is just a ton easier… this way you don’t need to actually email the ipa, and you can install directly from the phone. You still need to jump through all the provisioning profile hoops.
That said, if you are doing iOS dev, there is no reason not to use it.