Woop, I got an idea!
July 24th, 2011 9:15 amSo, the basic concept is a turn-based seafight game.
There’s gonna be 6 levels raising in difficulty.
Both get a certain number of ships and one commando ship.
The commando ship has more HP than the other ships, but it’s also weaker when it comes to attacking.
For every ship, the player defeats, he gets a certain amount of gold, with which he can buy another ship, if one has already sunk.
When the commando ship is destroyed, the one who destroyed it wins.
There are gonna be some upgrades (More defense, more attack – you get the deal) , which the player can give to each ship individually.
Also, the attacks occur at a random chance of 1:5
Soo, that’s the basic idea. None of the graphics above are final.
Now let’s start coding
- Folis

Looks incredible. I love strategy games like this. Keep up the great work!
I thought of it while sleeping, after playing some “Risk” on the XBox 360. I’m at my cousins house right now, but I brought my stuff with me, maybe I’m able to do some work ^_.^