MiniLD #26 – Subsurface Squirmish
This is my first LD, mini or otherwise, and I am very excite! With this game, I hope to incorporate three of the themes in the list: Descend, destroy, and detonate. The intent is to have the player pilot a submarine in search of treasure at the bottom of the ocean. Once found, the treasure must be snatched up and taken to the surface in order to be redeemed for points. Getting to the surface is going to be the hard part, for underwater pirates and other challenges stand in your way.
Mockup:
Done = 3 weapons (torpedoes, remote mines, prox mines), pirate ship enemy, shark enemy, procedurally generated ocean levels, music and sfx
Now for teh codez.
