Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 13 days, 13 hours, 16 minutes, 52 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

    [ Play+Rate | Edit | View All Games | My Game ]


    Wanted to make a quick open world game “How”

    Posted by
    May 24th, 2011 4:50 am

    I like to learn how to make an open world game, I have some great ideas I would like to know how sould the programming look like or are any recommendation on books out there, pleasea tell me whats needed.

    3 Responses to “Wanted to make a quick open world game “How””

    1. MrDude says:

      How to make an open world game: Make a game with an open world that doesn’t have a linear path.

      Other than that, I’m not sure what you’re asking.

    2. jovoc says:

      Make a simulator, make the player a participant, then let the player find the game in that.

      The biggest difference, code-wise, is you’ll probably need an engine that supports “streaming” instead of just level based stuff where everything is loaded up front.

    3. britzl says:

      You need to be a lot more specific than “I want to make an open world game. How should the programming look like?”. Why don’t you start by sharing your ideas and ask specific questions about how to implement them.

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]