Mini-LD #26 – My Idea and My Interpretation of the Theme
I’ve got my game idea for the Mini-LD.
I’m interpreting the theme as follows:
- Getting it done is the most important thing
- The actual “theme” is less important
- It’s a Mini-LD, so the rules can be bent
- Therefore: It’s more important to get the thing done, so the actual “theme” can be neglected and it’s not too much of a big deal
That being said, my idea has very little if anything to do with the potential themes. I really love the idea, though, and want to make it happen.
The premise has a wide scope, though, and I’ll only be able to get a subset of it working during the Mini-LD. That’ll be a good push for me, though.
The game is about a fox that has to get eight elemental crystals (Fire, earth, water, air, and four others I’ll figure out) into their respective altar-type places to get the Forces of Nature back into balance before the World is Destroyed. The Mini-LD version will have the first crystal and a “To be continued…” at the end.
The game will be a Metroidvania where the player collects various skills. The Mini-LD version will have at least two of them.
Looking forward to this,
— Mr. Dude
Tags: ideas, mini ld, rule bending, rules