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Post-mortem/autopsy? on first LD / Let Me Save You!

Posted by
May 3rd, 2011 5:42 am

So, my first Ludum Dare went pretty well. I obeyed all the rules, I got my game (Let Me Save You! Your Faithful Companion, Windows, Mac and now Linux available) done on time and finished and working for almost everyone so far. It didn’t look/sound/play too badly and had a decent play time. It even had fanservice :3 I think that a major part of why I was able to succeed with this is because I knew my limitations and my strengths – my day job is to make comics, so a visual novel type thing would turn out fairly good.

Of course, the only problem is innovation – I knew from the beginning I was doing a tried and tested and derivative thing (even my own husband only scored me 1 star for that, the bastard, I SAW YOU RATE ME), but that in itself meant that everyone can pick up my game and know straight away how to play it and just enjoy it for the art/music/writing. Ultimately, a game is supposed to be fun to play through to the end (and maybe again, if you want the other endings), that’s why I keep going back to RPGs, platformers, etc when I buy games.

I did turn into a total bitch though, like PMS on crack turned up to gas mark 11. I was sooo stressed and angry at the cat, my husband, the weather, the neighbours, the tv – for annoying me, or slowing me down, or taking my time away from the game. Must remember to stay faaaaar away from everyone when it’s so time-reliant XD

If I enter LD again, I may well stick to RPG/Visual Novel/point & click things as they are very much story/art driven, but I’ll try to do something slightly more deviant… (not that way, you filthmongers). I’d like to be able to make a flash/web version as more people will play it. I know that there are some interesting features I would like to explore, and I’m confident that I can take on any theme with good writing / characters / events. I think I was wise to spend the first day doing all of my writing and coding, then the second doing the pretty stuff (because even if it’s rushed art/music, the game itself will run and work – and that is the difference that means you can submit something on time).

And maybe to go along with the T&A (as that’s popular it seems), MOAR PONIES / HAWT GUYS / KITTIES.

Peace and love, everyone. I’m really enjoying all your games so far, I intend to play and rate EACH AND EVERY ONE DAMNIT XD

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5 Responses to “Post-mortem/autopsy? on first LD / Let Me Save You!”

  1. Raspadsistema says:

    Congrats on the only ld entry I downloaded and actually played to the end. You made a game which appeals to player on personal level, thanks not only to sexiness of immortal helper, but also her personality and attitude, which kind of made me crave to be nice to her and not repeat my fathers mistake xD

    It also made me crave for *more*… Will you please please continue working on this game and make it longer? Please?

    The only problem I have is, it seems no matter how I play the end always turns out to be the same (“you did ok but you don’t listen to her enough, here is a censored screenshot”).

    • Nyaa says:

      Ahaha, thank you so much ^^ I don’t know if I would particularly make this one longer, but perhaps give more REWARD images at the end (I wanted to do lots of lovely slides to enjoy XD but I ran out of time)…

      Ah, now you see, my best ending condition is quite tough XD I know it works though, as a few people have mentioned seeing the pixelated ending… and the worst ending, well, there is a pretty much automatic fail condition in there too… I’ll put together a FAQ/Walkthrough guide at some point and I’ll post a link here ^^

  2. Yrael says:

    Good luck for rating all the games :)

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