Soul Keeper [ keep it on ]
5 hours left!! still some time before releasing the playable version of our game . Everyone’s a bit tired and we skipped college today so we could finish it xD but it’s doing pretty well .
- Our char is all done .
- Traps are about to begin the killing in about half an hour
We won’t be able to post the project as complete as we intended to . It will contain only one level for now , unfortunately, because our programmers are depending on the internet to work on the code together, and it’s been crashing the whole day. We’ve actually moved from one house to another to get the internet working for us. That delayed our progress by a couple of hours :/ but what we already have should be enough to show the game’s idea . We definitely intend to keep on working on it along this week, making more levels and turning the game into something actually challenging and fun , we’re all pretty excited about this game :]
here are some screens and another animation ( wich should clarify a bit about the gameplay now ) , hope you enjoy!
- oh noes, a barrier :/
- ahh…refreshing.
- omg ruuuuun!!
- ta-daah \o
- :]
To view the previous posts about this work, here it goes :
http://www.ludumdare.com/compo/2011/05/01/soul-keeper-updating/
http://www.ludumdare.com/compo/2011/04/30/soul-keeper/
http://www.ludumdare.com/compo/2011/04/30/work-in-progress-3/




![Splash Screen :]](http://www.ludumdare.com/compo/wp-content/uploads/2011/05/Exemplo-150x150.png)