It feels good to finish!
I like to use the Ludum Dare compos as motivation to learn something new – or learn something better. This compo I decided I wanted to learn how to create models and animate them in Blender. I also figured I’d ratchet things up a bit and go 3D.
This was my first try at using Blender to model stuff with animations and I have learned a lot and had much fun in the process. I spent a bit of time with Blender before the compo began learning about how to do bone animations and getting the exported fbx files to come into Unity correctly. That prep work paid off and my work flow from Blender into Unity went very smoothly. Check out my entry and leave a comment here.