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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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I’m taking the extra 24 hours

Posted by
May 1st, 2011 6:40 pm

Looks like I will not be wrapping this up in time to compete. Winning (or even competing) was not the motivation for entering, considering I started 24 hours later than the official start time, I will still be technically producing a game in 48 hours but hopefully with the help of my composer now that I don’t have to do everything myself :)

After looking at my original small scope idea, it was too simplistic and did not look fun. I was hopeful I would be able to get the new idea up and running pretty quick but by the time I had designed the new idea, made some artwork and got the framework initialized I was pretty tired and was coding extremely slow. That meant it was nap time on the couch. After three hours of sleep I woke up hit snooze and decided to push back the deadline 24 hours, which was the right choice.

 

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