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Ludum Dare 26 — April 26-29th, 2013
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Good enough

Posted by
May 1st, 2011 8:11 pm

Another competition over.
Completely ran out of time again. My idea requires a lot more art to come close to my vision. I was planning to throw together some simple music and add sound effects but then the deadline sprang up and attacked from behind line an angry velociraptor.

The current level and goal is a bit last minute. Actually the level is my testing level, I ran out of time to do a proper one. Even the stone tile was meant to be a place holder.

Here are some screenshots:


I do like where the game is headed, and I may continue writing it, but may not as the code is a big mess and could do with a lot of optimisation. As it is, it seems to struggle with more than fifty creatures.

Anyway – time to sleep. I will edit and upload my timelapse video tomorrow.

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