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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 5 days, 11 hours, 38 minutes, 38 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 5 days, 11 hours, 38 minutes, 39 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    Don’t know …

    Posted by (twitter: @RatKingsLair)
    May 1st, 2011 11:56 am

    … if I can finish it. I need much longer for a level than I thought, and that’s really bad for motivation. Initially I wanted to have more than five levels, and now I wonder if I even get to this number.

    Gameplay was cut down, too, and several bugs are still there. Worst part is the FPS character controller (inbuilt Unity) which has a severe bug that destroys my gameplay (it allows to slide up(!) a slope if you jump on it). Meh. Of course, scripting my own controller is out of question. I once wrote a character controller as part of my diploma game project – it needed two weeks alone and still doesn’t work perfectly.

    Well, at least I can provide you with a screenshot. Take this, it’s dangerous to go without one!

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