Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


Don’t know …

Posted by (twitter: @RatKingsLair)
May 1st, 2011 11:56 am

… if I can finish it. I need much longer for a level than I thought, and that’s really bad for motivation. Initially I wanted to have more than five levels, and now I wonder if I even get to this number.

Gameplay was cut down, too, and several bugs are still there. Worst part is the FPS character controller (inbuilt Unity) which has a severe bug that destroys my gameplay (it allows to slide up(!) a slope if you jump on it). Meh. Of course, scripting my own controller is out of question. I once wrote a character controller as part of my diploma game project – it needed two weeks alone and still doesn’t work perfectly.

Well, at least I can provide you with a screenshot. Take this, it’s dangerous to go without one!

Leave a Reply

You must be logged in to post a comment.


All posts, images, and comments are owned by their creators.

[cache: storing page]