It’s hard to get used to the as3 syntax again after several months of C# coding (I really like “int someInt;” above “var someInt:int” – less writing) but I get by. That and for the first time I’m trying to work with collisions in Flixel (or any framework). Takes some getting used to, all that fancy automatic machinery.
I’ve been at work all day so progress is very slow but a lot of the boilerplate base is in place (basic states, base classes, base loops – all the base are belong to me). I would have posted a screenshot, but the only thing I have right now is a stick figure riding a sheep. And unfortunately, he’s “riding” the sheep, not riding the sheep – at least that’s how it looks.
Still, I should have something barebone simple ready by this evening if I can keep the progress up… and then come the art assets. Bah!
Off work in 10, then sushi, then more work.